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The Camera node


The Camera node appears in the XSheet as follows:

When editing keyframes, a positive value sets an offset to the East or North, and a negative value an offset to the West or South. Alternatively, you can type in the offset followed by the letter 'E', 'W', 'N' or 'S'. For example, you can set an offset of 1.23W by typing '-1.23' or '1.23W' in an E/W keyframe.
When editing keyframes, a positive value sets a clockwise rotation, and a negative value sets an anti-clockwise rotation.
When editing keyframes, you should use values greater than 0.
An example of using the Camera node
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Animo NT User's Guide - Version 2.0 - 29 Jan 1999
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